LONDON FILM WORKS
Courses
Content Creation, Film Fans, Hybrid • AI, Directing
2nd May 2026 (In person 10 - 4pm) + 6th, 11th, 20th, 27th May and 3rd June 2026 (Online evening sessions 6 - 7.30pm)

Making a Scene: AI Scene Design for Filmmakers

Book Now!
AI Filmmaking, AI Courses
Develop your filmmaking practice in this course focusing on the use of AI in scene construction, world building and dialogue. This intermediate course is designed for filmmakers, TV professionals and content creators who have some previous experience using AI tools.

Course Info

Date:
2nd May 2026 (In person 10 - 4pm) + 6th, 11th, 20th, 27th May and 3rd June 2026 (Online evening sessions 6 - 7.30pm)
Duration:
1 day in person, followed by 5 online evening sessions
Fee:
£550
Capacity:
15

What's included?

In this course participants will learn how to use AI workflows to develop characters and story worlds, turn visual ideas into usable reference images and keyframes, and build shot plans that support coherent scene design.

The course will also explore how to maintain consistency across multiple shots, when to use different generation workflows, and how to approach dialogue, voice, quality and ethics in a more production-minded way.

The course is designed to help you move from isolated experiments with AI (that have been the focus of our AI fundamentals course) to a clearer, repeatable workflow for developing AI-assisted scenes.

Who is this for?

This course is aimed at filmmakers, TV practitioners and experienced content creators who already understand the basics of filmmaking and AI and want to apply AI in a more structured, production-focused way.

You should have either:
• completed our AI fundamentals for filmmaking course or equivalent
• some experience generating AI images and short video clips
• a working knowledge of shots, coverage, continuity and sequence structure
• basic confidence using non-linear editing software such as DaVinci Resolve, Premiere Pro, Final Cut Pro or Avid

Schedule

Session 1 (In-Person) – Building the Scene: Characters, Worlds and Keyframes
Session 2 – Creating Characters and Story Worlds
Session 3 – From Reference Images to Keyframes
Session 4 – Shot Planning and Sequence Logic
Session 5 – Generation Workflows, Dialogue and Voice
Session 6 – Review, Quality and Workflow Reuse

Gallery

Terms & Conditions

By completing this booking, you confirm that you have read and agree to the London Film School Workshops and Short Courses Terms and Conditions (linked below). You have the right to cancel within 14 days of purchase for a full refund unless the course has already begun, in which case your right to cancel may be reduced or lost. After this period, bookings are non-refundable except where the course is cancelled by London Film School. In such cases, liability is limited to a refund of the course fee only. London Film School shall not be liable for any additional costs, including travel or accommodation. All courses are subject to availability and may be amended or cancelled where necessary.​

Full terms and conditions.

Please note that the participants for this course MUST have:
• completed AI Fundamentals for Filmmaking or equivalent
• some experience generating AI images and short video clips
• a working knowledge of shots, coverage, continuity and sequence structure
• basic confidence using non-linear editing software such as DaVinci Resolve, Premiere Pro, Final Cut Pro or Avid

Tutor

Fiona Bavinton

Creative Technologist, Software Engineer, Filmmaker

Fiona Bavinton

Creative Technologist, Software Engineer, Filmmaker

Fiona Bavinton is a creative technologist and storyteller with 20 years’ experience as a software engineer and technical lead. She is a professional member of the British Computer Society and has worked on a range of projects including as a technical lead tasked with building the BBC’s streaming infrastructure for the London Olympics and iPlayer. She is also an award-winning film maker and a professional member of the Writer’s Guild of Great Britain. Now at the intersection of storytelling and technology, she pushes, breaks and challenges game engines, AI, and creative computing to reshape how narratives are created and experienced. She is also completing a PhD researching AI and multi-channel content production.

Content Creation Courses
| see all